Friday, October 26, 2007

Alien Sculpt...

New work in progress, built a base mesh in ZBrush, then retopologized it in Zbrush, after that I took it into 3DMax and cleaned it up and added UV's. All this before bringing it back into Zbrush to start the detail sculpting. Shouldn't take me long to do a final sculpt. Then I plan on texturing it too.

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