Showing posts with label Digital Sculpting. Show all posts
Showing posts with label Digital Sculpting. Show all posts

Tuesday, November 26, 2013

Wednesday, May 22, 2013

Zucc-Bot Wip 07...


...lost the horns they weren't working for me, added base mesh for wings and arms...

Zucc-Bot Wip 06...




...New throttle insert brush and its application to my bot...

Friday, May 17, 2013

Spikey Throttle...



...Fun little exercise in Zbrush playing with making my own insert brushes...

Wednesday, May 15, 2013

Tuesday, May 14, 2013

Thursday, December 1, 2011

ZSketch Becomes a PolyMesh...



...So I finished up the remaining tweaks I wanted to do to the ZSketch and converted it to a PolyMesh and now I think I will let it sit a day or two and decide if I want to finish it up or if I am done with this exercise...

Monday, November 28, 2011

Zshpere Sketch About 90% Done...





...I'll probably go in and build up a few areas but I am getting close to wrapping this one up.  This was mainly an exercise in using the ZSphere Sketch function to get a better understanding of its application.  I think I may do another one to see how it goes with what I have learned so far...

Thursday, November 17, 2011

Wednesday, November 16, 2011

Friday, November 11, 2011