Wednesday, June 30, 2010
Monday, June 28, 2010
Thursday, June 24, 2010
AlienZ Adaptive Skin...
...Finished with the ZSketching and have made and adaptive skin, 2 renders with 2 different materials assigned to the geometry. Time for Sculpting...
AlienZ ZSketch...
...Using the ZSphere ZSketching I have laid in the foundation of his mesh. On the left is a preview adaptive skin mesh, and the right is the ZSketch...
Tuesday, June 22, 2010
Thursday, June 17, 2010
Wednesday, June 16, 2010
Friday, June 11, 2010
Hair Update...
...although not as much done as I wanted this lunchtime, due to a crash halfway through, but edging closer...
Wednesday, June 9, 2010
ZSpheres and ZSketching...
...Used the ZSketching feature in ZBrush to sketch in forms over my earlier armature (on the left) then created a polymesh from that and quickly and I mean very quickly started developing more detail. This is probably as far as I will take this as it was more about learning how the tools worked and getting further familiar with the ZSketching capabilities. I may try building a more economical and accurate series of forms over my armature later since this one was fairly haphazard and it would be cool to see how accurate I can get the base anatomy before I generate the polymesh...
Monday, June 7, 2010
Friday, June 4, 2010
Thursday, June 3, 2010
Tuesday, June 1, 2010
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