Showing posts with label Sculptris. Show all posts
Showing posts with label Sculptris. Show all posts

Tuesday, August 9, 2011

Horn Head is Done...

...Taken this sculpt as far as I think I can.  Interesting thing that I discovered is how Sculptris creates its polys causes some weird pitting in the mesh when you sculpt in ZBrush.  I found it frustrating at time especially in the neck area.  I"ll have to do some testing to see if its the reduction brush in Sculptris that is the culprit...

Thursday, August 4, 2011

AlienX01...Finished...

...finished poly painting him in Zbrush and did some render passes.  I am calling this one done...

Monday, July 25, 2011

Alien Texturing Started...


First pass at texturing in Zbrush...

Thursday, July 14, 2011

Started Work on the Eyes...

Horned Head Progress...




...worked on horns, started putting in facial structures.  Need to put eyeballs in head, rough in neck and refine head structure

Wednesday, July 13, 2011

Horned Head...


Started in Sculptris to get base forms and control poly count in specific areas, then moved to ZBrush.  More to come...

Monday, July 11, 2011

Calling him done...



...took him into ZBrush for some final tweaks and a BPR render...

Wednesday, July 6, 2011

Sculptris Alien...

My first stab at taking Sculptris for a test drive...